| Playtime | Not Played |
| Last Activity | Never |
| Added | 6/22/2024 16:55:51 |
| Modified | 6/22/2024 17:47:05 |
| Completion Status | Not Played |
| Library | Itch.io |
| Source | itch.io |
| Platform | PC (Windows) |
| Release Date | 6/30/2017 |
| Community Score | |
| Critic Score | 70 |
| User Score | |
| Genre | Adventure |
| Developer | Causa Creations |
| Publisher | |
| Feature | Single Player |
| Links | Steam Official Itch Twitch |
| Tag |
Path
Out is
is an autobiographical adventure game that allows the players to
replay the journey of Abdullah Karam, a young Syrian artist that
escaped the civil war in 2014. Camouflaged as a Japanese RPG, Path
Out is a tale full of surprises, challenges and paradoxical humor,
giving insight in this real-life adventure, on which Abdullah
comments through youtube-style videos in the game.
Features:
JRPG based on real events
Relive Abdullahs escape from war-torn syria.
Unique neo-orchestral electronica music with oriental influences by wobblersound.
Meticulously researched pixel art style inspired by classic 16-bit games and Syrian art
Video commentary by Abdullah Karam
Path Out is an episodic game. In this very first chapter of the adventure , Abdullah recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. In its final version of up to five episodes, the game should take the player on a journey from Syria through Turkey, Greece and the Balkan until he finally arrives at his destination (and current whereabout) in Central Europe.
Path Out is a collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound and the Austrian-American graphic designer Brian Main.
Press voices:
Path Out's first episode is a straightforward but eye-opening work.
- Edwin Evans-Thirlwell, Eurogamer.net
... one of the most honest & clever games I've ever played, by & about a Syrian refugee.
- Rami Ismail, Twitter
Yet in asking a person to assume his place in a game, Karam makes his story engaging on an individual level, and his appearance in the videos further humanizes his story, especially through his humor...
- Allison Meir, Hyperallergic.com
More infos and media:
http://causacreations.net/press/sheet.php?p=path_out
Supported by Kupf Innovationtopf 2016, the Federal Chancellery of Austria and the city of Salzburg.