| Playtime | Not Played |
| Last Activity | Never |
| Added | 6/22/2024 16:55:27 |
| Modified | 6/22/2024 17:57:26 |
| Completion Status | Not Played |
| Library | Itch.io |
| Source | itch.io |
| Platform | PC (Windows) |
| Release Date | 1/5/2017 |
| Community Score | 60 |
| Critic Score | |
| User Score | |
| Genre | Adventure Indie Simulator |
| Developer | Party for Introverts |
| Publisher | Party for Introverts |
| Feature | Single Player |
| Links | Official Steam Twitch |
| Tag |
"It's a really fascinating way to think about Kant's philosophy"
The Guardian
"Thing-in-Itself brings Kant's philosophical expression to videogames"
Kill Screen
"It has a deeply emotional narrative that will resonate with the player after 15 minutes is up and the game ends" Art as Games
Ted and Molly are together. Ted feels a connection to Molly wherever he looks.
But, how do they both really see the relationship? See each other?
"Thing-in-Itself" is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
With an average walkthrough time of 15 minutes, "Thing-in-Itself" is not a game in a traditional sense – it doesn't have win or lose conditions and doesn't present challenge to the player.
With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.