Playtime | Not Played |
Last Activity | Never |
Added | 6/22/2024 16:55:48 |
Modified | 6/22/2024 17:33:54 |
Completion Status | Not Played |
Library | Itch.io |
Source | itch.io |
Platform | PC (Windows) |
Release Date | 12/7/2019 |
Community Score | |
Critic Score | |
User Score | |
Genre | Indie Puzzle Simulator |
Developer | Aleks Samoylov |
Publisher | Aleks Samoylov |
Feature | Single Player |
Links | Itch Twitch |
Tag |
Pleroma is the very first commercial video game by notable and internationally beloved aesthete known primarily as The Aleks. It has been made possible through the generous support of a lovely batch of Kickstarter backers and, of course, patreon patrons.
Features!
What's this game about?
Well, it's a freakadelic, surreal "puzzle box" (it has one actual puzzle, which is optional - unless you want the "true ending" that is), a set of dreamy, interconnected environments for the player to explore, experience, and unravel at their leisure. There is no shooting in it, and no jump scares. There are some bits that people may consider mildly spooky (or even spoopy), but I would not classify it as a horror in any conventional sense, unless you consider existential angst to be horrifying, which you should.
If you're still unclear as to what genre this game falls into, it is definitely a first person "walking simulator," optional puzzle elements notwithstanding, you will spend the majority of the game exploring and reading stuff. There is a fair bit here to explore ... and a lot to read.
What's the story, fishbone?
In Pleroma, you will take on the role of Diane Kestler, a youthful individual who has recently moved to a new part of town and is starting a new job at a niche art gallery / studio collective / research library which is (you guessed it!) hiding a rather surprising and unusual secret. I hesitate to reveal more, as I know that many folks are spoiler averse, and personally I would like players to discover and interpret this game for themselves.
Discount Coupons Available
If you currently cannot afford to buy or can't justify buying Pleroma at full price, but would still like to help financially support me as an artist and game maker, feel free to use this coupon code. It's the honor system: no strings attached (just don't resell it, obviously) and no questions asked. Just use the following URL to redeem a copy for 50% off.
https://thealeks.itch.io/asabovesobelow
(Note: A limited number of completely free community copies is also available below).
Current build: 1.2
1.2 Updates:
- Fixed major issue with the puzzle not registering correct input (I done goofed).
- Some improvements to framerate in the All Hail scene on lower end machines.
Known bugs:
- It's possible that the Vsync option (available through the pause menu) will do the opposite of what it's supposed to. So, if the checkbox is off, Vsync is on and vice versa. If you're getting screen tearing, play around with the two settings. One of them ought to work! (I'll likely patch this up later, but it shouldn't significantly affect your experience).